(6) wesnoth [OPTIONS] [PATH_TO_DATA] Wesnoth . . . . . . --all-translations . --bunzip2 infile.bz2 bzip2 .bz2. infile.bz2 . --bzip2 infile bzip2, infile.bz2 infile. -c[id_campaign], --campaign[=id_campaign] id_campaign. . --campaign-difficulty[=difficulty] ( 1 ). . --campaign-scenario id_scenario . . --campaign-skip-story [story] . --clock . --config-dir name Deprecated, use --userdata-dir. --config-path Deprecated, use --userdata-path. --core id_core ( ) . --data-dir directory . --data-path . -d, --debug ( wiki https://www.wesnoth.org/wiki/CommandMode ). --debug-lua Lua --strict-lua disallow deprecated Lua API calls -D,--diff left-file right-file diffs the two WML files; does not preprocess them first (to do that, run them through -p first). Outputs the diff as DiffWML on standard output or to the file indicated by --output. -e[file], --editor[=file] . If file is specified, equivalent to -l --load. --fps . -f, --fullscreen . --gunzip infile.gz gzip .gz. infile.gz. --gzip infile gzip infile.gz infile. -h, --help . -l, --load file file . -e --editor file. . -L, --language lang lang () . : --language ang_GB@latin --log-level=domain1,domain2,... (log). all . : error, warning, info, debug, none. warning deprecation none -d. --log-precise . --log-strict (strict) . . -u. --logdomains[=filter] ( filter ) . --no-log-to-file . (logs) userdata. --log-to-file . --no-log-to-file . --wnoconsole Windows --no-log-to-file cerr/cout CONOUT. . --max-fps fps (frames per second) 1 1000 (refresh rate). -m, --multiplayer . --multiplayer . --mp-test (test mp scenarios). --new-widgets (WIP widget toolkit) . . . --nodelay (graphic benchmarking). --nogui. --noaddons . --nocache . --nogui (GUI). --multiplayer --screenshot --plugin. --nobanner . --nomusic . --noreplaycheck (replay) . -u. --nosound . --output file . ( ). --password password password . . --plugin script () script (plugin) Wesnoth. --script Lua coroutine . -P,--patch base-file patch-file DiffWML WML (preprocess) . WML (standard output) --output. -p, --preprocess source-file/folder target-directory . () .cfg .cfg . . "data/core/macros" . : -p ~/wesnoth/data/campaigns/tutorial ~/result. : https://wiki.wesnoth.org/PreprocessorRef#Command-line_preprocessor. --preprocess-defines=DEFINE1,DEFINE2,... --preprocess. SKIP_CORE "/" . --preprocess-input-macros source-file --preprocess. [preproc_define] . --preprocess-output-macros[=target-file] --preprocess. . '_MACROS_.cfg' preprocess. --preprocess-input-macros. --preprocess. -r XxY, --resolution XxY . : -r 800x600. --render-image image output Wesnoth .png. : https://wiki.wesnoth.org/ImagePathFunctionWML. -R, --report . --rng-seed number (RNG) number. : --rng-seed 0. --screenshot map output map output . --script file () file Lua . -s[host], --server[=host] . : --server server.wesnoth.org. --showgui (GUI) --nogui . --strict-validation . -t[scenario_id], --test[=scenario_id] . [test] WML. test. [micro_ai] micro_ai_test. --translations-over percent percent. 0 100. -u, --unit scenario-id . --nogui. --unsafe-scripts package Lua . ! Lua Wesnoth. -S,--use-schema path WML -V,--validate. --userconfig-dir name name $HOME "My Documents Games" . $HOME "My Documents\My Games". Windows ".\" "...\". X11 $XDG_CONFIG_HOME $HOME/.config/wesnoth . --userconfig-path . --userdata-dir name name $HOME "My Documents Games" . $HOME "My Documents\My Games". Windows ".\" "...\". --userdata-path . --username username username . --validate path WML. --validate-addon addon_id WML . --validate-core WML . --validate-schema path WML. --validcache . ( ) -v, --version . --simple-version . -w, --windowed . --with-replay --load. --multiplayer number. number . 1 2 . --ai-config number:value AI . --algorithm number:value . [ai] "data/ai/ais" "data/ai/dev" . : idle_ai experimental_ai. --controller number:value . : human ai null. --era value . (id). data/multiplayer/eras.cfg. --exit-at-end / . . --ignore-map-settings . --label label label . --multiplayer-repeat value value . --nogui . --parm number:name:value . --controller --algorithm. . ( ) --scenario value . multiplayer_The_Freelands. --side number:value . . data/multiplayer.cfg. --turns value . . (EXIT STATUS) 0. 1 ( SDL ). 2 . ( -u) . 0 1 . 3 . 4 . --noreplaycheck. (AUTHOR) David White . Nils Kneuper ott Soliton . Cyril Bouthors . : https://www.wesnoth.org/ (COPYRIGHT) (C) 2003-2024 David White GPL 2 Free Software Foundation. MERCHANTABILITY FITNESS FOR A PARTICULAR PURPOSE. (SEE ALSO) wesnothd(6) 2022 (6)