USDBAKEMATERIALX(1) User Commands USDBAKEMATERIALX(1)

usdBakeMaterialX - manual page for usdBakeMaterialX 26.08

usage: usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr]

[--average]
inputUsdFilename outputUsdFilename

Output an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s).

Name of the input Usd File.
Name of the output Usd File, the generated mtlx File and any generated images, will be saved to this directory.

show this help message and exit
Specify the width of the baked textures.
Specify the height of the baked textures.
Save images to hdr format.
Average baked images to generate constant values.
September 2026 usdBakeMaterialX 26.08