GLMARK2-DRM(1) General Commands Manual GLMARK2-DRM(1) (NAME) glmark2-drm - OpenGL (ES) 2.0 DRM (SYNOPSIS) glmark2-drm [] (DESCRIPTION) glmark2-drm OpenGL (ES) 2.0 . (API) OpenGL 2.0 OpenGL ES 2.0 . (OPTIONS) -b, --benchmark BENCH : 'scene(:opt1=val1)*' ( ) -f, --benchmark-file FILE ( ) ( ) --validate --data-path PATH (shaders) (textures) glmark2 --frame-end METHOD [default,none,swap,finish,readpixels] --swap-mode MODE (swap) DRM 'fifo' (vsync) [default,immediate,mailbox,fifo] --off-screen (off-screen) --visual-config : '0' ( id stencil samples) '1' ( red green blue alpha buffer) . 'id' --reuse-context (context) ( ) -s, --size WxH (: 800x600) --fullscreen ( --size -1x-1) --results RESULTS ':' [fps,cpu,shader] --results-file RESULTS-FILE [csv,xml] --winsys-options OPTS 'opt=value' ':' -l, --list-scenes --show-all-options ( ) --run-forever --annotate ( -b :show-fps=true:title=#info#) -d, --debug --version -h, --help (BENCHMARKS) glmark2-drm OpenGL (ES) 2.0 . . -l, --list-scenes . glmark2-drm, . -b, --benchmark ( ) . . ( -l, --list-scenes ). ( ':' ). . (EXAMPLES) : glmark2-drm 'shading' '5.0' 'phong': glmark2-drm -b shading:duration=5.0:shading=phong -b, --benchmark : glmark2-drm -b shading:duration=5.0 -b build:use-vbo=false -b texture : glmark2-drm -b :duration=2.0 -b shading -b build -b :duration=5.0 -b texture (AUTHORS) glmark2-drm Alexandros Frantzis Jesse Barker glmark Ben Smith . glmark2-drm 2023.01 January 2023 GLMARK2-DRM(1)