FREECIV(6) Games Manual FREECIV(6)
NAME
freeciv - The Freeciv game (overview)
SYNOPSIS
freeciv-gtk3.22|freeciv-gtk4|freeciv-sdl2|freeciv-sdl3|freeciv-qt|freeciv-[various...]
[ options... ]
freeciv-server [ options... ]
DESCRIPTION
Freeciv is a free turn-based multiplayer strategy game, in which each
player becomes the leader of a civilization, fighting to obtain the
ultimate goal: To become the greatest civilization.
Players of Civilization II(R) by Microprose(R) should feel at home,
since one aim of Freeciv is to have compatible rules.
Freeciv is maintained by an international team of coders and
enthusiasts, and is easily one of the most fun and addictive network
games out there!
Freeciv is designed to be played either over a network or on one
machine. There can be a single human player, or multiple human player
in different locations on different kinds of computers. Freeciv can
operate artificial intelligence (AI) players as desired, to fill out
the game.
Human players run a freeciv-client(6) program to join a game. There are
several different Freeciv client programs to choose between. The
Freeciv client can be thought of as a thin window onto the server's
information and activity.
The terrain, rules, and activity of the game are held by a running
freeciv-server(6) program. In a single-player game, the player's client
program starts up its own local server program behind the scenes. In a
multi-player game, someone starts the server first, then players
connect to that server. The server runs the AI players. The server
enforces the game rules, even if a cleverly-modified client program
tries to cheat.
The Freeciv game is translated into many different languages.
Generally, the Freeciv client follows the conventions of the computer
it runs on to determine which language it should use when presenting
the game to the player.
The Freeciv game offers many ways to tweak how games are set up, and to
create completely different looks and game play. When starting the
Freeciv server, you can adjust many parameters of the game map, rules,
and models which drive the game. You can set the number and difficulty
level of the AI players. You can set the size of the map and the kind
of terrain. You can also choose among various rule sets and scenarios,
which can lead to very different kinds of games. When running a
Freeciv client, you can choose among tilesets and soundsets, to adjust
how games look and sound.
The Freeciv community offers even more scenarios, rulesets, tilesets,
and soundsets. A freeciv-modpack(6) utility lets you locate and
download this additional content.
There are Freeciv "metaservers" which catalogue Freeciv servers seeking
to attract players. One is operated by the Freeciv project. When
starting a Freeciv client, you may have it contact a metaserver to find
games to join. When starting a Freeciv server, you may have it publish
its presence with a metaserver.
BUGS
Please report bugs to the Freeciv bug tracker,
"https://redmine.freeciv.org/projects/freeciv" .
MORE INFO
There is a great deal more information at the Freeciv homepage,
""https://www.freeciv.org/"" . Updates and new info are first posted
there. A Client Manual, a Server Manual, and a wiki on many topics,
are published there. There is a user forum linked to from there.
Freeciv installers include a number of documentation files with the
game. See the FILES section for the location. They make interesting
reading -- especially after you have played for a while, when you are
beginning to wonder how you can do more, and why the AI players can do
so much.
FILES
bin/freeciv-*, bin/freeciv-server, bin/freeciv-mp-*
These are the executable programs. There are several client
programs, a server program, several modpack programs, and some
other Freeciv developer utilities.
share/doc/freeciv/README.*
These are documentation files describing how the game and some
of the included rulesets operate, in detail.
AUTHORS
The Freeciv Team <"freeciv-dev at freelists.org">.
This manpage was originally drafted by Jim DeLaHunt .
It was based on the freeciv-client and freeciv-server pages by Florian
Ernst and Ben Bettin . Feel free to use it as you wish.
SEE ALSO
freeciv-client(6) freeciv-server(6) freeciv-modpack(6)
freeciv-ruledit(6) freeciv-ruleup(6) freeciv-manual(6)
freeciv-gtk3.22(6) freeciv-gtk4(6) freeciv-qt(6) freeciv-sdl2(6)
freeciv-sdl3(6) freeciv-mp-cli(6) freeciv-mp-gtk3(6) freeciv-mp-gtk4(6)
freeciv-mp-qt(6) and the Client Manual and the Server Manual on the
Freeciv website.
May 11th 2021 FREECIV(6)