SoGLDepthBufferElement(3) Coin SoGLDepthBufferElement(3) NAME SoGLDepthBufferElement - The SoGLDepthBufferElement controls the OpenGL depth buffer. SYNOPSIS #include Inherits SoDepthBufferElement. Public Member Functions virtual void init (SoState *state) virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) Public Member Functions inherited from SoDepthBufferElement virtual SbBool matches (const SoElement *element) const virtual SoElement * copyMatchInfo (void) const Public Member Functions inherited from SoElement const SoType getTypeId (void) const int getStackIndex (void) const void setDepth (const int depth) int getDepth (void) const virtual void print (FILE *file=stdout) const virtual ~SoElement () Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) Static Public Member Functions inherited from SoDepthBufferElement static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) static void get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out) static SbBool getTestEnable (SoState *state) static SbBool getWriteEnable (SoState *state) static DepthWriteFunction getFunction (SoState *state) static SbVec2f getRange (SoState *state) Static Public Member Functions inherited from SoElement static void initClass (void) static SoType getClassTypeId (void) static int getClassStackIndex (void) static void initElements (void) static int getNumStackIndices (void) static SoType getIdFromStackIndex (const int stackIndex) Protected Member Functions virtual ~SoGLDepthBufferElement () virtual void setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) Protected Member Functions inherited from SoDepthBufferElement virtual ~SoDepthBufferElement () Protected Member Functions inherited from SoElement SoElement (void) void capture (SoState *const state) const virtual void captureThis (SoState *state) const void setTypeId (const SoType typeId) void setStackIndex (const int index) SoElement * getNextInStack (void) const SoElement * getNextFree (void) const Additional Inherited Members Public Types inherited from SoDepthBufferElement enum DepthWriteFunction { NEVER, ALWAYS, LESS, LEQUAL, EQUAL, GEQUAL, GREATER, NOTEQUAL } Static Protected Member Functions inherited from SoElement static SoElement * getElement (SoState *const state, const int stackIndex) static const SoElement * getConstElement (SoState *const state, const int stackIndex) static int createStackIndex (const SoType id) Protected Attributes inherited from SoDepthBufferElement SbBool test SbBool write DepthWriteFunction function SbVec2f range Protected Attributes inherited from SoElement SoType typeId int stackIndex int depth Static Protected Attributes inherited from SoElement static int classStackIndex static SoTypeList * stackToType Detailed Description The SoGLDepthBufferElement controls the OpenGL depth buffer. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Since Coin 3.0 Constructor & Destructor Documentation SoGLDepthBufferElement::~SoGLDepthBufferElement (void ) [protected], [virtual] Destructor. Member Function Documentation SoType SoGLDepthBufferElement::getClassTypeId (void ) [static] This static method returns the SoType object associated with objects of this class. int SoGLDepthBufferElement::getClassStackIndex (void ) [static] This static method returns the state stack index for the class. void * SoGLDepthBufferElement::createInstance (void ) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Creates a new instance of the class type corresponding to the SoType object. void SoGLDepthBufferElement::initClass (void ) [static] Initialize relevant common data for all instances, like the type system. void SoGLDepthBufferElement::init (SoState * state) [virtual] Internal Coin method. Reimplemented from SoDepthBufferElement. void SoGLDepthBufferElement::push (SoState * state) [virtual] Internal Coin method. Reimplemented from SoDepthBufferElement. void SoGLDepthBufferElement::pop (SoState * state, const SoElement * prevTopElement) [virtual] Internal Coin method. Reimplemented from SoDepthBufferElement. void SoGLDepthBufferElement::setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) [protected], [virtual] Set this element's values. Reimplemented from SoDepthBufferElement. Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.10 Tue Jun 23 2026 23:48:38 SoGLDepthBufferElement(3)