.TH "SoCallback" 3 "Tue Jun 23 2026 23:48:38" "Version 4.0.10" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoCallback \- The \fBSoCallback\fP class is a node type which provides a means of setting callback hooks in the scene graph\&. .SH SYNOPSIS .br .PP .PP \fR#include \fP .PP Inherits \fBSoNode\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "virtual \fBSoType\fP \fBgetTypeId\fP (void) const" .br .ti -1c .RI "\fBSoCallback\fP (void)" .br .ti -1c .RI "void \fBsetCallback\fP (SoCallbackCB *function, void *userdata=NULL)" .br .ti -1c .RI "virtual void \fBdoAction\fP (\fBSoAction\fP *action)" .br .ti -1c .RI "virtual void \fBcallback\fP (\fBSoCallbackAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRender\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetBoundingBox\fP (\fBSoGetBoundingBoxAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetMatrix\fP (\fBSoGetMatrixAction\fP *action)" .br .ti -1c .RI "virtual void \fBhandleEvent\fP (\fBSoHandleEventAction\fP *action)" .br .ti -1c .RI "virtual void \fBpick\fP (\fBSoPickAction\fP *action)" .br .ti -1c .RI "virtual void \fBsearch\fP (\fBSoSearchAction\fP *action)" .br .ti -1c .RI "virtual void \fBwrite\fP (\fBSoWriteAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetPrimitiveCount\fP (\fBSoGetPrimitiveCountAction\fP *action)" .br .in -1c Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "void \fBsetOverride\fP (const SbBool state)" .br .ti -1c .RI "SbBool \fBisOverride\fP (void) const" .br .ti -1c .RI "void \fBsetNodeType\fP (const \fBNodeType\fP type)" .br .ti -1c .RI "\fBNodeType\fP \fBgetNodeType\fP (void) const" .br .ti -1c .RI "virtual \fBSoNode\fP * \fBcopy\fP (SbBool copyconnections=FALSE) const" .br .ti -1c .RI "virtual SbBool \fBaffectsState\fP (void) const" .br .ti -1c .RI "virtual void \fBGLRenderBelowPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderInPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderOffPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBrayPick\fP (\fBSoRayPickAction\fP *action)" .br .ti -1c .RI "virtual void \fBaudioRender\fP (\fBSoAudioRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBgrabEventsSetup\fP (void)" .br .ti -1c .RI "virtual void \fBgrabEventsCleanup\fP (void)" .br .ti -1c .RI "virtual void \fBstartNotify\fP (void)" .br .ti -1c .RI "virtual void \fBnotify\fP (\fBSoNotList\fP *l)" .br .ti -1c .RI "SbUniqueId \fBgetNodeId\fP (void) const" .br .ti -1c .RI "virtual \fBSoChildList\fP * \fBgetChildren\fP (void) const" .br .ti -1c .RI "virtual void \fBwriteInstance\fP (\fBSoOutput\fP *out)" .br .ti -1c .RI "virtual \fBSoNode\fP * \fBaddToCopyDict\fP (void) const" .br .ti -1c .RI "virtual \fBSoFieldContainer\fP * \fBcopyThroughConnection\fP (void) const" .br .in -1c Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "void \fBsetToDefaults\fP (void)" .br .ti -1c .RI "SbBool \fBhasDefaultValues\fP (void) const" .br .ti -1c .RI "SbBool \fBfieldsAreEqual\fP (const \fBSoFieldContainer\fP *container) const" .br .ti -1c .RI "void \fBcopyFieldValues\fP (const \fBSoFieldContainer\fP *container, SbBool copyconnections=FALSE)" .br .ti -1c .RI "SbBool \fBset\fP (const char *const fielddata)" .br .ti -1c .RI "void \fBget\fP (\fBSbString\fP &fielddata)" .br .ti -1c .RI "virtual int \fBgetFields\fP (\fBSoFieldList\fP &l) const" .br .ti -1c .RI "virtual int \fBgetAllFields\fP (\fBSoFieldList\fP &l) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetField\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetEventIn\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetEventOut\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "SbBool \fBgetFieldName\fP (const \fBSoField\fP *const field, \fBSbName\fP &name) const" .br .ti -1c .RI "SbBool \fBenableNotify\fP (const SbBool flag)" .br .ti -1c .RI "SbBool \fBisNotifyEnabled\fP (void) const" .br .ti -1c .RI "SbBool \fBset\fP (const char *fielddata, \fBSoInput\fP *input)" .br .ti -1c .RI "void \fBget\fP (\fBSbString\fP &fielddata, \fBSoOutput\fP *out)" .br .ti -1c .RI "virtual SbBool \fBvalidateNewFieldValue\fP (\fBSoField\fP *field, void *newval)" .br .ti -1c .RI "virtual void \fBaddWriteReference\fP (\fBSoOutput\fP *out, SbBool isfromfield=FALSE)" .br .ti -1c .RI "SbBool \fBgetIsBuiltIn\fP (void) const" .br .ti -1c .RI "virtual void \fBgetFieldsMemorySize\fP (size_t &managed, size_t &unmanaged) const" .br .ti -1c .RI "void \fBsetUserData\fP (void *userdata) const" .br .ti -1c .RI "void * \fBgetUserData\fP (void) const" .br .in -1c Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "void \fBref\fP (void) const" .br .ti -1c .RI "void \fBunref\fP (void) const" .br .ti -1c .RI "void \fBunrefNoDelete\fP (void) const" .br .ti -1c .RI "int32_t \fBgetRefCount\fP (void) const" .br .ti -1c .RI "void \fBtouch\fP (void)" .br .ti -1c .RI "SbBool \fBisOfType\fP (\fBSoType\fP type) const" .br .RI "Returns \fRTRUE\fP if the type of this object is either of the same type or inherited from \fItype\fP\&. " .ti -1c .RI "virtual \fBSbName\fP \fBgetName\fP (void) const" .br .ti -1c .RI "virtual void \fBsetName\fP (const \fBSbName\fP &newname)" .br .ti -1c .RI "void \fBaddAuditor\fP (void *const auditor, const \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "void \fBremoveAuditor\fP (void *const auditor, const \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "const \fBSoAuditorList\fP & \fBgetAuditors\fP (void) const" .br .ti -1c .RI "SbBool \fBshouldWrite\fP (void)" .br .ti -1c .RI "void \fBassertAlive\fP (void) const" .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .in -1c Static Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static uint32_t \fBgetCompatibilityTypes\fP (const \fBSoType\fP &nodetype)" .br .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static \fBSoNode\fP * \fBgetByName\fP (const \fBSbName\fP &name)" .br .ti -1c .RI "static int \fBgetByName\fP (const \fBSbName\fP &name, \fBSoNodeList\fP &l)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static void \fBinitClasses\fP (void)" .br .ti -1c .RI "static SbUniqueId \fBgetNextNodeId\fP (void)" .br .ti -1c .RI "static int \fBgetActionMethodIndex\fP (const \fBSoType\fP type)" .br .ti -1c .RI "static void \fBgetBoundingBoxS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBGLRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBcallbackS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBgetMatrixS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBhandleEventS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBpickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBrayPickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBsearchS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBwriteS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBaudioRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBgetPrimitiveCountS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .in -1c Static Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "static void \fBcleanupClass\fP (void)" .br .ti -1c .RI "static void \fBinitCopyDict\fP (void)" .br .ti -1c .RI "static void \fBaddCopy\fP (const \fBSoFieldContainer\fP *orig, const \fBSoFieldContainer\fP *copy)" .br .ti -1c .RI "static \fBSoFieldContainer\fP * \fBcheckCopy\fP (const \fBSoFieldContainer\fP *orig)" .br .ti -1c .RI "static \fBSoFieldContainer\fP * \fBfindCopy\fP (const \fBSoFieldContainer\fP *orig, const SbBool copyconnections)" .br .ti -1c .RI "static void \fBcopyDone\fP (void)" .br .in -1c Static Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "static void \fBaddName\fP (\fBSoBase\fP *const base, const char *const name)" .br .ti -1c .RI "static void \fBremoveName\fP (\fBSoBase\fP *const base, const char *const name)" .br .ti -1c .RI "static void \fBincrementCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static void \fBdecrementCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static \fBSoBase\fP * \fBgetNamedBase\fP (const \fBSbName\fP &name, \fBSoType\fP type)" .br .ti -1c .RI "static int \fBgetNamedBases\fP (const \fBSbName\fP &name, \fBSoBaseList\fP &baselist, \fBSoType\fP type)" .br .ti -1c .RI "static SbBool \fBread\fP (\fBSoInput\fP *input, \fBSoBase\fP *&base, \fBSoType\fP expectedtype)" .br .ti -1c .RI "static void \fBsetInstancePrefix\fP (const \fBSbString\fP &c)" .br .ti -1c .RI "static void \fBsetTraceRefs\fP (SbBool trace)" .br .ti -1c .RI "static SbBool \fBgetTraceRefs\fP (void)" .br .ti -1c .RI "static SbBool \fBconnectRoute\fP (\fBSoInput\fP *input, const \fBSbName\fP &fromnodename, const \fBSbName\fP &fromfieldname, const \fBSbName\fP &tonodename, const \fBSbName\fP &tofieldname)" .br .ti -1c .RI "static SbBool \fBreadRoute\fP (\fBSoInput\fP *input)" .br .in -1c .SS "Protected Member Functions" .in +1c .ti -1c .RI "virtual const \fBSoFieldData\fP * \fBgetFieldData\fP (void) const" .br .ti -1c .RI "virtual \fB~SoCallback\fP ()" .br .ti -1c .RI "virtual void \fBcopyContents\fP (const \fBSoFieldContainer\fP *from, SbBool copyconnections)" .br .in -1c Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBSoNode\fP (void)" .br .ti -1c .RI "virtual \fB~SoNode\fP ()" .br .ti -1c .RI "virtual SbBool \fBreadInstance\fP (\fBSoInput\fP *in, unsigned short flags)" .br .in -1c Protected Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "\fBSoFieldContainer\fP (void)" .br .ti -1c .RI "virtual \fB~SoFieldContainer\fP ()" .br .in -1c Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBSoBase\fP (void)" .br .ti -1c .RI "virtual \fB~SoBase\fP ()" .br .ti -1c .RI "virtual void \fBdestroy\fP (void)" .br .ti -1c .RI "SbBool \fBhasMultipleWriteRefs\fP (void) const" .br .ti -1c .RI "SbBool \fBwriteHeader\fP (\fBSoOutput\fP *out, SbBool isgroup, SbBool isengine) const" .br .ti -1c .RI "void \fBwriteFooter\fP (\fBSoOutput\fP *out) const" .br .ti -1c .RI "virtual const char * \fBgetFileFormatName\fP (void) const" .br .ti -1c .RI "virtual \fBSoNotRec\fP \fBcreateNotRec\fP (void)" .br .in -1c .SS "Static Protected Member Functions" .in +1c .ti -1c .RI "static const \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (void)" .br .in -1c Static Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static const \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (void)" .br .ti -1c .RI "static void \fBsetNextActionMethodIndex\fP (int index)" .br .ti -1c .RI "static int \fBgetNextActionMethodIndex\fP (void)" .br .ti -1c .RI "static void \fBincNextActionMethodIndex\fP (void)" .br .ti -1c .RI "static void \fBsetCompatibilityTypes\fP (const \fBSoType\fP &nodetype, const uint32_t bitmask)" .br .in -1c Static Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "static uint32_t \fBgetCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static void \fBstaticDataLock\fP (void)" .br .ti -1c .RI "static void \fBstaticDataUnlock\fP (void)" .br .in -1c .SS "Additional Inherited Members" Public Types inherited from \fBSoNode\fP .in +1c .ti -1c .RI "enum \fBNodeType\fP { \fBINVENTOR\fP = 0x0000, \fBVRML1\fP = 0x0001, \fBVRML2\fP = 0x0002, \fBINVENTOR_1\fP = 0x0004, \fBINVENTOR_2_0\fP = 0x0008, \fBINVENTOR_2_1\fP = 0x0010, \fBINVENTOR_2_5\fP = 0x0020, \fBINVENTOR_2_6\fP = 0x0040, \fBCOIN_1_0\fP = 0x0080, \fBCOIN_2_0\fP = 0x0100, \fBEXTENSION\fP = 0x0200, \fBCOIN_2_2\fP = 0x0400, \fBCOIN_2_3\fP = 0x0800, \fBCOIN_2_4\fP = 0x1000, \fBINVENTOR_5_0\fP = 0x2000, \fBCOIN_2_5\fP = 0x4000, \fBCOIN_3_0\fP = 0x8000, \fBINVENTOR_6_0\fP = 0x10000, \fBCOIN_4_0\fP = 0x20000 }" .br .in -1c Protected Types inherited from \fBSoBase\fP .in +1c .ti -1c .RI "enum \fBBaseFlags\fP { \fBIS_ENGINE\fP = 0x01, \fBIS_GROUP\fP = 0x02 }" .br .in -1c Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "SbUniqueId \fBuniqueId\fP" .br .in -1c Protected Attributes inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "SbBool \fBisBuiltIn\fP" .br .in -1c Static Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static SbUniqueId \fBnextUniqueId\fP = 1" .br .ti -1c .RI "static int \fBnextActionMethodIndex\fP = 0" .br .in -1c .SH "Detailed Description" .PP The \fBSoCallback\fP class is a node type which provides a means of setting callback hooks in the scene graph\&. By inserting \fBSoCallback\fP nodes in a scene graph, the application programmer can set up functions to be executed at certain points in the traversal\&. .PP The callback function will be executed during traversal of \fIany\fP action, so check the type of the \fIaction\fP argument of the callback function if you only want to run your code at specific actions\&. .PP \fBFILE FORMAT/DEFAULTS:\fP .PP .nf Callback { } .fi .PP .SH "Constructor & Destructor Documentation" .PP .SS "SoCallback::SoCallback (void )" Constructor\&. .SS "SoCallback::~SoCallback ()\fR [protected]\fP, \fR [virtual]\fP" Destructor\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoCallback::getClassTypeId (void )\fR [static]\fP" This static method returns the \fBSoType\fP object associated with objects of this class\&. .SS "\fBSoType\fP SoCallback::getTypeId (void ) const\fR [virtual]\fP" Returns the type identification of an object derived from a class inheriting \fBSoBase\fP\&. This is used for runtime type checking and "downward" casting\&. .PP Implements \fBSoBase\fP\&. .SS "const \fBSoFieldData\fP ** SoCallback::getFieldDataPtr (void )\fR [static]\fP, \fR [protected]\fP" \fIThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer\&.\fP .br .br Returns the \fBSoFieldData\fP class which holds information about fields in this node\&. .SS "const \fBSoFieldData\fP * SoCallback::getFieldData (void ) const\fR [protected]\fP, \fR [virtual]\fP" Returns a pointer to the class-wide field data storage object for this instance\&. If no fields are present, returns \fRNULL\fP\&. .PP Reimplemented from \fBSoFieldContainer\fP\&. .SS "void SoCallback::setCallback (SoCallbackCB * function, void * userdata = \fRNULL\fP)" Set up the \fIfunction\fP to call at traversal of this node\&. \fIuserdata\fP will be passed back as the first argument of the callback \fIfunction\fP\&. Setting \fIfunction\fP to NULL removes the previously set callback function\&. .PP If you want a callback only for a specific action, you must (in your callback function) remember to check which action invoked the callback, for instance like this: .PP .PP .nf void mycallback(void * userdata, SoAction * action) { if (action\->isOfType(SoGLRenderAction::getClassTypeId())) { // do stuff specific for GL rendering here\&. } } .fi .PP .PP Please note that \fBSoCallback\fP nodes under a Separator might be included in a cache\&. Cached nodes are not traversed, and you'll not receive any callbacks\&. If you want to make sure that your callback is called every time the scene graph is rendered, you must invalidate the render cache in your callback: .PP .PP .nf void mycallback(void * userdata, SoAction * action) { if (action\->isOfType(SoGLRenderAction::getClassTypeId())) { SoCacheElement::invalidate(action\->getState()); } } .fi .PP .PP If you want to invalidate all caches (for instance also the bounding box cache), you can do this in your callback: .PP .PP .nf void mycallback(void * userdata, SoAction * action) { SoState * state = action\->getState(); if (state\->isElementEnabled(SoCacheElement::getClassStackIndex())) { SoCacheElement::invalidate(state); } } .fi .PP .SS "void SoCallback::doAction (\fBSoAction\fP * action)\fR [virtual]\fP" This function performs the typical operation of a node for any action\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::callback (\fBSoCallbackAction\fP * action)\fR [virtual]\fP" Action method for \fBSoCallbackAction\fP\&. .PP Simply updates the state according to how the node behaves for the render action, so the application programmer can use the \fBSoCallbackAction\fP for extracting information about the scene graph\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::GLRender (\fBSoGLRenderAction\fP * action)\fR [virtual]\fP" Action method for the \fBSoGLRenderAction\fP\&. .PP This is called during rendering traversals\&. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::getBoundingBox (\fBSoGetBoundingBoxAction\fP * action)\fR [virtual]\fP" Action method for the \fBSoGetBoundingBoxAction\fP\&. .PP Calculates bounding box and center coordinates for node and modifies the values of the \fIaction\fP to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node\&. .PP Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::getMatrix (\fBSoGetMatrixAction\fP * action)\fR [virtual]\fP" Action method for \fBSoGetMatrixAction\fP\&. .PP Updates \fIaction\fP by accumulating with the transformation matrix of this node (if any)\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::handleEvent (\fBSoHandleEventAction\fP * action)\fR [virtual]\fP" Action method for \fBSoHandleEventAction\fP\&. .PP Inspects the event data from \fIaction\fP, and processes it if it is something which this node should react to\&. .PP Nodes influencing relevant state variables for how event handling is done also override this method\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::pick (\fBSoPickAction\fP * action)\fR [virtual]\fP" Action method for \fBSoPickAction\fP\&. .PP Does common processing for \fBSoPickAction\fP \fIaction\fP instances\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::search (\fBSoSearchAction\fP * action)\fR [virtual]\fP" Action method for \fBSoSearchAction\fP\&. .PP Compares the search criteria from the \fIaction\fP to see if this node is a match\&. Searching is done by matching up \fIall\fP criteria set up in the \fBSoSearchAction\fP -- if \fIany\fP of the requested criteria is a miss, the search is not deemed successful for the node\&. .PP \fBSee also\fP .RS 4 \fBSoSearchAction\fP .RE .PP .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::write (\fBSoWriteAction\fP * action)\fR [virtual]\fP" Action method for \fBSoWriteAction\fP\&. .PP Writes out a node object, and any connected nodes, engines etc, if necessary\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::getPrimitiveCount (\fBSoGetPrimitiveCountAction\fP * action)\fR [virtual]\fP" Action method for the \fBSoGetPrimitiveCountAction\fP\&. .PP Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the \fIaction\fP\&. .PP Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "void SoCallback::copyContents (const \fBSoFieldContainer\fP * from, SbBool copyconnections)\fR [protected]\fP, \fR [virtual]\fP" Makes a deep copy of all data of \fIfrom\fP into this instance, \fIexcept\fP external scene graph references if \fIcopyconnections\fP is \fRFALSE\fP\&. .PP This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that are not handled automatically\&. .PP For copying nodes from application code, you should not invoke this function directly, but rather call the \fBSoNode::copy()\fP function: .PP .PP .nf SoNode * mynewnode = templatenode\->copy(); .fi .PP .PP The same also goes for engines\&. .PP Make sure that when you override the \fBcopyContents()\fP method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, as \fBcopyContents()\fP in for instance \fBSoNode\fP and \fBSoFieldContainer\fP does important work\&. It should go something like this: .PP .PP .nf void MyCoinExtensionNode::copyContents(const SoFieldContainer * from, SbBool copyconnections) { // let parent superclasses do their thing (copy fields, copy // instance name, etc\&.) SoNode::copyContents(from, copyconnections); // [\&.\&.then copy internal data\&.\&.] } .fi .PP .PP Reimplemented from \fBSoNode\fP\&. .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.