SoButtonEvent(3) Coin SoButtonEvent(3) NAME SoButtonEvent - The SoButtonEvent class is the base class for all button events. SYNOPSIS #include Inherits SoEvent. Inherited by SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent. Public Types enum State { UP, DOWN, UNKNOWN } Public Member Functions virtual SoType getTypeId (void) const SoButtonEvent (void) virtual ~SoButtonEvent () void setState (State state) State getState (void) const Public Member Functions inherited from SoEvent SoEvent (void) virtual ~SoEvent () SbBool isOfType (SoType type) const void setTime (const SbTime t) SbTime getTime (void) const void setPosition (const SbVec2s &p) const SbVec2s & getPosition (void) const const SbVec2s & getPosition (const SbViewportRegion &vpRgn) const const SbVec2f & getNormalizedPosition (const SbViewportRegion &vpRgn) const void setShiftDown (SbBool isDown) SbBool wasShiftDown (void) const void setCtrlDown (SbBool isDown) SbBool wasCtrlDown (void) const void setAltDown (SbBool isDown) SbBool wasAltDown (void) const Static Public Member Functions static SoType getClassTypeId (void) static void initClass (void) static SbBool enumToString (State enumval, SbString &stringrep) Static Public Member Functions inherited from SoEvent static SoType getClassTypeId (void) static void initClass (void) Detailed Description The SoButtonEvent class is the base class for all button events. The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s). See also SoEvent, SoKeyboardEvent, SoMouseButtonEvent, SoSpaceballButtonEvent SoEventCallback, SoHandleEventAction Member Enumeration Documentation enum SoButtonEvent::State This gives the actual state of the button. Enumerator UP Button has been released. DOWN Button has been pressed down. UNKNOWN The state of the button is unknown. Constructor & Destructor Documentation SoButtonEvent::SoButtonEvent (void ) Constructor. SoButtonEvent::~SoButtonEvent () [virtual] Destructor. Member Function Documentation SoType SoButtonEvent::getClassTypeId (void ) [static] This static method returns the SoType object associated with objects of this class. SoType SoButtonEvent::getTypeId (void ) const [virtual] Returns the type identification of an object derived from a class inheriting SoEvent. This is used for runtime type checking and "downward" casting. Reimplemented from SoEvent. Reimplemented in SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent. void SoButtonEvent::initClass (void ) [static] Initialize the type information data. void SoButtonEvent::setState (SoButtonEvent::State state) Set the state of the button which the user interacted with. This method is used from the window specific device classes when translating events to the generic Coin library. See also getState() SoButtonEvent::State SoButtonEvent::getState (void ) const Returns the state of the button which is the cause of the event, i.e. whether it was pushed down or released. See also wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime() SbBool SoButtonEvent::enumToString (State enumval, SbString & stringrep) [static] Converts from an enum value of type SoButtonEvent::State to a string containing the enum symbol. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Since Coin 3.0 Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.10 Tue Jun 23 2026 23:48:38 SoButtonEvent(3)